Home
CHARTS
MEDIA / PUBLICATIONS
REVIEWS
AFTER ACTION REPORTS (AAR)
ARTICLES / CONCEPTS
LINKS
ABOUT ME
TRAINING AAR
COMPETITION AAR
090830 SFDCC AUG After-Match
090827 SFDCC AUG Match
090803 SFDCC JUL Match
090428 SFDCC APR Match
090404 SFDCC MAR Match
090226 SFDCC Feb Match
090127 SFDCC Jan Match
081231 SFDCC Dec Match
081125 SFDCC Nov Match
081102 SFPC USPSA AAR
081028 SFDCC Oct Match
080826 SFDCC Match
080722 SFDCC Match
HUNTING AAR
SHOW AAR
EMERGENCY MANAGEMENT
APPAREL REVIEWS
MISC.
THE YELLOW PAPERS
     
 



Scores


Tropical Sport Shooting Association again held the monthly South Florida Defensive Carbine match on the 4th Tuesday, the 28th of April  2009, at the Markham Park Target Range in western Broward County, Florida.  Set up began at approximately 18:00, with sign-in beginning at 18:15 and shots fired by 19:00.  All shooters were complete and props and targets off the range by 21:15.




Course Description

Stage One consisted of two firing positions with the first having a single barrel for cover and the second consisting of two barrels stacked vertically.  The targets included cardboard IDPA targets, clay skeet "pigeons", and a revolving steel target.  Shooters were required to engage one pigeon, one IDPA, and both paddles of the swinging steel from cover at P1, two IDPA targets on the move to P2, and two pigeons and two IDPA targets (with painted on "hard cover obscuring half of them) from cover at P2.  Targets ranged from 15 to 50 yards.

Intent

Shooting from tight cover, and remembering the sequence of shooting, as well as engaging a swinging steel target which becomes a moving target after the first hit.

Gaming

Most shooters that attempted to "game" this stage did so by not making proper, or even any, use of cover.

Personal Lessons

I had two FTNs on this stage despite using a magnifier behind my Aimpoint (although the range of the targets hardly required it), which means that I need to slow down just a tick and get some better practice with the magnifier if I'm going to use it.  I shot from P1 with the magnifier, tipped it outward and used the Aimpoint alone for the shots on the move, and tipped it back into place at P2 for the last set of targets.  Despite all this my base time was the fastest for the match, which shows that using the magnifier does not need to be a handicap if engaged and disengaged at the proper intervals.  More about the magnifier in the S3 section below.

Admin Lessons

A lot of shooters complain about "choreographed" stages, and I believe that there is a point to this. However, being able to multitask while shooting is an important skill and remembering from which position to engage which targets, all the while using proper cover, is hardly a complicated set of instructions.  However, it is incumbent upon us as course designers to make sure that we properly explain the choreography, and upon the shooters to pay attention to the walkthrough.

STAGE ONE Video 1
Shooter engaging from P1 with the swinging steel target shown at the end of the video.

STAGE ONE Video 2
Shooter engaging targets on the move

STAGE ONE Video 3
Reload on the move from P1 to P2

STAGE ONE Video 4 (me)
Complete video from start to finish

STAGE ONE Layout P1
The targets visible on the right were shot from P2

STAGE ONE Layout P2
The targets in the center of the photo as well as the steel were shot from P1, while the targets on the left were shot on the move from P1 to P2

STAGE ONE Action
Shooter engaging targets from P1






Course Description

Stage Two consisted of 7 carboard targets, each partially obscured by a non-threat target, all shot from behind a vertical Bianchi Barricade as cover.  Shooters began with 12 rounds in the gun, forcing a reload.

Intent

The targets, and non-threats, were to be arranged such that all targets could not be engaged from one side of the barricade and such that potential shoot-throughs were plentiful.

Gaming

The way that the stage was re-set after a collapse was such that it was possible to shoot the head of one threat target and get a shoot-through into the target behind it, if shot from the left side.

Personal Lessons

The magnifier, tipped off to the side, appears to offer no hinderance when shooting close-range targets.

Admin Lessons

If things like shoot-throughs and target arrangement are key, I need to make sure that I am involved when the targets fall down and another squad does the re-setting.  In this case the non-threats were re-attached in a way that it was possible to shoot all targets from one side, and such that it was possible to make a double headshot with a shoot-through on one threat target into another.

STAGE TWO Video 1
Complete run of stage.  Note muzzle-up reload which is not allowed due to range management safety concerns.

STAGE TWO Video 2 (me)
Note that it sounds like only 6 targets were engaged.  This is because I was able to get a head-shot shoot-through on two targets by starting on the left side of cover.  There should have been a non-threat placed so that this could not happen.

STAGE TWO Layout overall
Note the non-threat targets that fell off after setup, which led to a misinterpretation of the stage by those that re-attached them.

STAGE TWO Layout
View from left side of cover.  From here you can see the potential to "game" the stage by shooting through one threat target into another.

STAGE TWO Layout
View that most shooters saw, albeit with the two non-threat targets re-attached, since almost everyone shot the stage from only one side of cover.

STAGE TWO
Shooter engaging targets from behind cover






Course Description

Stage three consisted of a 12" steel plate at 100+ yards, two 6" steel "Lolli-Popper" plates at 50 yards, and three threats interspersed between 4 non-threat targets at 5 yards.  Shooters began at P1 and engaged the threat targets on the move to cover, and then engaged the steel targets alternatingly shooting the square four times and the circles three times each.  Shooters began with 12 rounds in the carbine.

Intent

Having just picked up a Larue "Po Boy" magnifier with tip-off mount for the Aimpoint, I wanted a stage that had both close-range targets to engage with the magnifier tipped off and long range targets to engage using the magnifier requiring me to engage the magnifier on the clock.  I also like to always incorporate close-range targets into stages with long-range targets to add some variety.

Gaming

The close-range targets should be easily neutralized with just two rounds each.  Firing hammers into these targets at close range and getting to the prone position quickly was part of the key to doing well on this stage.  However, once at P2 it is critical to actually be able to shoot halfway decently at distance and have a rifle that is zeroed.

Personal Lessons

Between this stage and Stage One, I would have to say that the Aimpoint magnifier is not a liability if used properly.  These stages hardly required it, but at least on Stage Three it did prove to be useful in hitting the steel targets.

Admin Lessons

One of the shooters shot one of the Lolli-Popper sticks again.  That makes two sticks on two outings for this target.  We will start enforcing a "you break it, you buy it" rule for the sticks from this point forward, and any shooter that hits the sticks will be fined$40 for replacement costs.

STAGE THREE Video 1 (me)
Complete run through the stage.  After I go prone you can see me deploy the magnifier before engaging the targets at distance.

STAGE THREE Video 2
Shooter engaging first target array on the move.

STAGE THREE Video 3
Shooter switching between 12" steel and Lolli-Popper target from prone.

STAGE THREE Video 4
Shooter engaging first target array "on the move".  Note the stutter step at each target, and the SO calling for the shooter to keep moving.

STAGE THREE Video 5
Shooter performing reload with the AK from prone.

STAGE THREE Video 6
Shooter engaging Lolli-Popper and 12" steel from prone.

STAGE THREE Video 7
Shooter with a very clean run from prone, including a nice speed reload of the carbine form that position.

STAGE THREE Video 8
Some shooters insist on making things difficult for themselves...

STAGE THREE Layout P1
Start point is orange circle and targets were engaged on the move to P2.

STAGE THREE Layout P2
Steel Lolli-Popper target can be seen in the distance

STAGE THREE Layout P2
12" steel plate target can be seen in the distance

STAGE THREE Action
Shooter beginning the stage and engaging first target

STAGE THREE Action
Shooter engaging targets on the move

STAGE THREE Action
Shooter engaging 12" steel in the distance from prone at P2

The Lolli-Popper carnage

More Lolli-Popper carnage